RD531711

WEAPONFILE
displayName				WEAPON_TT30
modeName
playerAnimType				other
altWeapon
AIOverlayDescription
weaponType				bullet
weaponClass				pistol
weaponSlot				primary
twoHanded				0
rifleBullet				0
armorPiercing				0
semiAuto				1
boltAction				0
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				0
wideKillIcon				0
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			550
moveSpeedScale				1.1
gunMaxPitch				2
gunMaxYaw				8
ammoName				tt30
maxAmmo					24
startAmmo				24
clipName				tt30
clipSize				8
shotCount				1
dropAmmoMin				8
dropAmmoMax				16
reloadAmmoAdd				0
reloadStartAdd				0
damage					45
minDamage				10
meleeDamage				50
maxDamageRange				384
minDamageRange				800
locNone					1
locHelmet				2.5
locHead					2.5
locNeck					1.5
locTorsoUpper				1
locTorsoLower				1
locRightArmUpper			1
locRightArmLower			1
locRightHand				1
locLeftArmUpper				1
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.125
fireDelay				0
meleeTime				0.7
meleeDelay				0.1
reloadTime				2.25
reloadEmptyTime				2.35
reloadStartTime				0
reloadEndTime				0
reloadAddTime				1.7
reloadStartAddTime			0
rechamberTime				0.1
rechamberBoltTime			0
dropTime				0.25
raiseTime				0.25
altDropTime				0
altRaiseTime				0
quickDropTime				0.01
quickRaiseTime				0.01
standMoveF				0
standMoveR				1
standMoveU				-2
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			80
standRotMinSpeed			80
posMoveRate				5
posRotRate				8
duckedMoveF				0
duckedMoveR				1
duckedMoveU				-4
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-2
duckedOfsR				2
duckedOfsU				-0.2
duckedMoveMinSpeed			20
duckedRotMinSpeed			20
proneMoveF				7
proneMoveR				-25
proneMoveU				-95
proneRotP				0
proneRotY				220
proneRotR				-300
proneOfsF				-1
proneOfsR				3.5
proneOfsU				0.8
posProneMoveRate			30
posProneRotRate				30
proneMoveMinSpeed			0
proneRotMinSpeed			0
hipIdleAmount				30
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				1
idleCrouchFactor			0.8
idleProneFactor				0.6
adsSpread				1
adsAimPitch				0
adsTransInTime				0.267
adsTransOutTime				0.333
adsTransBlendTime			0.1
adsReloadTransTime			0.6
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				80
adsZoomInFrac				0.42
adsZoomOutFrac				0.08
adsBobFactor				0.5
adsViewBobMult				0.25
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			3
hipSpreadDuckedMin			2.5
hipSpreadProneMin			2
hipSpreadMax				7
hipSpreadDuckedMax			6
hipSpreadProneMax			5
hipSpreadFireAdd			1
hipSpreadTurnAdd			0
hipSpreadMoveAdd			8.5
hipSpreadDecayRate			4
hipSpreadDuckedDecay			1
hipSpreadProneDecay			1
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		100
hipGunKickPitchMin			-30
hipGunKickPitchMax			-35
hipGunKickYawMin			-2
hipGunKickYawMax			18
hipGunKickAccel				1000
hipGunKickSpeedMax			1200
hipGunKickSpeedDecay			100
hipGunKickStaticDecay			2
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		100
adsGunKickPitchMin			-100
adsGunKickPitchMax			-100
adsGunKickYawMin			-20
adsGunKickYawMax			18
adsGunKickAccel				520
adsGunKickSpeedMax			2000
adsGunKickSpeedDecay			25
adsGunKickStaticDecay			50
hipViewKickPitchMin			60
hipViewKickPitchMax			70
hipViewKickYawMin			-15
hipViewKickYawMax			15
hipViewKickCenterSpeed			1400
adsViewKickPitchMin			30
adsViewKickPitchMax			35
adsViewKickYawMin			-8
adsViewKickYawMax			8
adsViewKickCenterSpeed			1400
swayMaxAngle				5
swayLerpSpeed				4
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.14
swayVertScale				0.5
swayShellShockScale			5
adsSwayMaxAngle				6
adsSwayLerpSpeed			6
adsSwayPitchScale			0
adsSwayYawScale				0
adsSwayHorizScale			0.16
adsSwayVertScale			0.25
fightDist				720
maxDist					1400
aiVsAiAccuracyGraph			TT30.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			4
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				220
adsOverlayHeight			220
gunModel				viewmodel_tokarev
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_tt30
idleAnim				viewmodel_colt45_idle
emptyIdleAnim				viewmodel_colt45_idle
fireAnim				viewmodel_colt45_fire
lastShotAnim				viewmodel_colt45_lastshot
rechamberAnim
meleeAnim				viewmodel_colt45_melee1
reloadAnim				viewmodel_colt45_reload_notempty
reloadEmptyAnim				viewmodel_colt45_reload
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_colt45_pullout
dropAnim				viewmodel_colt45_putaway
altRaiseAnim				viewmodel_colt45_pullout
altDropAnim				viewmodel_colt45_putaway
quickRaiseAnim				viewmodel_colt45_pullout_fast
quickDropAnim				viewmodel_colt45_putaway_fast
adsFireAnim				viewmodel_colt45_ADS_fire
adsLastShotAnim				viewmodel_colt45_lastshot
adsRechamberAnim
adsUpAnim				viewmodel_colt45_ADS_up
adsDownAnim				viewmodel_colt45_ADS_down
viewFlashEffect				fx/muzzleflashes/pistolflash_view.efx
worldFlashEffect			fx/muzzleflashes/pistolflash.efx
shellEjectEffect			fx/shellejects/pistol.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_tt30_fire
fireSoundPlayer				weap_tt30_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_small
rechamberSound
rechamberSoundPlayer
reloadSound				weap_tt30_reload_not_empty_npc
reloadSoundPlayer			weap_tt30_reload_not_empty
reloadEmptySound			weap_tt30_reload_npc
reloadEmptySoundPlayer			weap_tt30_reload
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@tt30.tga
modeIcon
killIcon				gfx/icons/hud@tt30.tga
fireRumble				tt30_fire
meleeImpactRumble			melee_light
