RD531711

WEAPONFILE
displayName				WEAPON_THOMPSON
modeName
playerAnimType				thompson
altWeapon
AIOverlayDescription			WEAPON_SUBMACHINEGUNNER
weaponType				bullet
weaponClass				smg
weaponSlot				primary
twoHanded				1
rifleBullet				0
armorPiercing				0
semiAuto				0
boltAction				0
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				1
wideKillIcon				1
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			750
moveSpeedScale				1.05
gunMaxPitch				6
gunMaxYaw				6
ammoName				thompson
maxAmmo					180
startAmmo				180
clipName				thompson
clipSize				20
shotCount				1
dropAmmoMin				60
dropAmmoMax				80
reloadAmmoAdd				0
reloadStartAdd				0
damage					35
minDamage				10
meleeDamage				150
maxDamageRange				800
minDamageRange				1500
locNone					1
locHelmet				3
locHead					3
locNeck					1.5
locTorsoUpper				1
locTorsoLower				1
locRightArmUpper			1
locRightArmLower			1
locRightHand				1
locLeftArmUpper				1
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.0857
fireDelay				0
meleeTime				0.67
meleeDelay				0.1
reloadTime				1.83
reloadEmptyTime				2.2
reloadStartTime				0
reloadEndTime				0
reloadAddTime				1.3
reloadStartAddTime			0
rechamberTime				0.1
rechamberBoltTime			0
dropTime				0.25
raiseTime				0.25
altDropTime				0.5
altRaiseTime				0
quickDropTime				0.01
quickRaiseTime				0.01
standMoveF				0
standMoveR				1
standMoveU				-1
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			80
standRotMinSpeed			80
posMoveRate				4
posRotRate				5
duckedMoveF				0
duckedMoveR				1
duckedMoveU				-1.5
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-1
duckedOfsR				1
duckedOfsU				-0.2
duckedMoveMinSpeed			20
duckedRotMinSpeed			20
proneMoveF				-50
proneMoveR				-75
proneMoveU				-105
proneRotP				0
proneRotY				280
proneRotR				-300
proneOfsF				0
proneOfsR				1.5
proneOfsU				0
posProneMoveRate			25
posProneRotRate				30
proneMoveMinSpeed			0
proneRotMinSpeed			0
hipIdleAmount				30
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				0.9
idleCrouchFactor			0.75
idleProneFactor				0.4
adsSpread				0.5
adsAimPitch				0
adsTransInTime				0.22
adsTransOutTime				0.4
adsTransBlendTime			0.1
adsReloadTransTime			0.3
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				65
adsZoomInFrac				0.7
adsZoomOutFrac				0.4
adsBobFactor				0
adsViewBobMult				0.25
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			1.5
hipSpreadDuckedMin			1.25
hipSpreadProneMin			1
hipSpreadMax				5
hipSpreadDuckedMax			4
hipSpreadProneMax			3
hipSpreadFireAdd			0.52
hipSpreadTurnAdd			0
hipSpreadMoveAdd			8
hipSpreadDecayRate			4
hipSpreadDuckedDecay			1
hipSpreadProneDecay			1
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		0
hipGunKickPitchMin			35
hipGunKickPitchMax			40
hipGunKickYawMin			-25
hipGunKickYawMax			25
hipGunKickAccel				1000
hipGunKickSpeedMax			1200
hipGunKickSpeedDecay			100
hipGunKickStaticDecay			100
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		0
adsGunKickPitchMin			35
adsGunKickPitchMax			40
adsGunKickYawMin			-25
adsGunKickYawMax			25
adsGunKickAccel				700
adsGunKickSpeedMax			2000
adsGunKickSpeedDecay			35
adsGunKickStaticDecay			10
hipViewKickPitchMin			65
hipViewKickPitchMax			75
hipViewKickYawMin			-70
hipViewKickYawMax			60
hipViewKickCenterSpeed			1800
adsViewKickPitchMin			60
adsViewKickPitchMax			70
adsViewKickYawMin			-70
adsViewKickYawMax			60
adsViewKickCenterSpeed			1800
swayMaxAngle				4
swayLerpSpeed				6
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.2
swayVertScale				0.2
swayShellShockScale			5
adsSwayMaxAngle				4
adsSwayLerpSpeed			6
adsSwayPitchScale			0.1
adsSwayYawScale				0
adsSwayHorizScale			0.08
adsSwayVertScale			0.1
fightDist				720
maxDist					340
aiVsAiAccuracyGraph			thompson.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			20
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				220
adsOverlayHeight			220
gunModel				viewmodel_thompson
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_thompson
idleAnim				viewmodel_thompson_idle
emptyIdleAnim
fireAnim				viewmodel_thompson_fire
lastShotAnim				viewmodel_thompson_lastshot
rechamberAnim
meleeAnim				viewmodel_thompson_melee
reloadAnim				viewmodel_thompson_reload
reloadEmptyAnim				viewmodel_thompson_reload_empty
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_thompson_pullout
dropAnim				viewmodel_thompson_putaway
altRaiseAnim
altDropAnim
quickRaiseAnim				viewmodel_thompson_pullout_fast
quickDropAnim				viewmodel_thompson_putaway_fast
adsFireAnim				viewmodel_thompson_fire_ads
adsLastShotAnim				viewmodel_thompson_fire_ads
adsRechamberAnim
adsUpAnim				viewmodel_thompson_ADS_up
adsDownAnim				viewmodel_thompson_ADS_down
viewFlashEffect				fx/muzzleflashes/thompson_view.efx
worldFlashEffect			fx/muzzleflashes/thompson.efx
shellEjectEffect			fx/shellejects/pistol.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_thompson_fire
fireSoundPlayer				weap_thompson_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_small
rechamberSound
rechamberSoundPlayer
reloadSound				weap_thompson_reload_not_empty_npc
reloadSoundPlayer			weap_thompson_reload_not_empty
reloadEmptySound			weap_thompson_reload_npc
reloadEmptySoundPlayer			weap_thompson_reload
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@thompson.tga
modeIcon
killIcon				gfx/icons/hud@thompson.tga
fireRumble				thompson_fire
meleeImpactRumble			melee_medium
