RD531711

WEAPONFILE
displayName				WEAPON_STEN
modeName
playerAnimType				sten
altWeapon
AIOverlayDescription			WEAPON_SUBMACHINEGUNNER
weaponType				bullet
weaponClass				smg
weaponSlot				primary
twoHanded				1
rifleBullet				0
armorPiercing				0
semiAuto				0
boltAction				0
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				1
wideKillIcon				1
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			750
moveSpeedScale				1.05
gunMaxPitch				5
gunMaxYaw				4
ammoName				sten
maxAmmo					192
startAmmo				192
clipName				sten
clipSize				32
shotCount				1
dropAmmoMin				96
dropAmmoMax				128
reloadAmmoAdd				0
reloadStartAdd				0
damage					35
minDamage				10
meleeDamage				150
maxDamageRange				1000
minDamageRange				2000
locNone					1
locHelmet				3
locHead					3
locNeck					1.5
locTorsoUpper				1
locTorsoLower				1
locRightArmUpper			1
locRightArmLower			1
locRightHand				1
locLeftArmUpper				1
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.1
fireDelay				0
meleeTime				0.6
meleeDelay				0.1
reloadTime				2.5
reloadEmptyTime				3
reloadStartTime				0
reloadEndTime				0
reloadAddTime				1.8
reloadStartAddTime			0
rechamberTime				0.1
rechamberBoltTime			0
dropTime				0.25
raiseTime				0.25
altDropTime				0
altRaiseTime				0
quickDropTime				0.01
quickRaiseTime				0.01
standMoveF				0
standMoveR				0.5
standMoveU				-0.8
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			80
standRotMinSpeed			80
posMoveRate				4
posRotRate				5
duckedMoveF				0
duckedMoveR				1
duckedMoveU				-1
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-0.5
duckedOfsR				0.5
duckedOfsU				-0.4
duckedMoveMinSpeed			20
duckedRotMinSpeed			20
proneMoveF				-30
proneMoveR				-75
proneMoveU				-70
proneRotP				0
proneRotY				220
proneRotR				-300
proneOfsF				-1
proneOfsR				1
proneOfsU				0.8
posProneMoveRate			25
posProneRotRate				30
proneMoveMinSpeed			0
proneRotMinSpeed			0
hipIdleAmount				30
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				0.8
idleCrouchFactor			0.75
idleProneFactor				0.4
adsSpread				0
adsAimPitch				0
adsTransInTime				0.3
adsTransOutTime				0.4
adsTransBlendTime			0.1
adsReloadTransTime			0.6
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				65
adsZoomInFrac				0.42
adsZoomOutFrac				0.6
adsBobFactor				0
adsViewBobMult				0.25
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			1.5
hipSpreadDuckedMin			1.25
hipSpreadProneMin			1
hipSpreadMax				5
hipSpreadDuckedMax			4
hipSpreadProneMax			3
hipSpreadFireAdd			0.67
hipSpreadTurnAdd			0
hipSpreadMoveAdd			9
hipSpreadDecayRate			4.3
hipSpreadDuckedDecay			1.15
hipSpreadProneDecay			1.2
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		0
hipGunKickPitchMin			35
hipGunKickPitchMax			40
hipGunKickYawMin			-25
hipGunKickYawMax			25
hipGunKickAccel				740
hipGunKickSpeedMax			1200
hipGunKickSpeedDecay			50
hipGunKickStaticDecay			51
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		0
adsGunKickPitchMin			35
adsGunKickPitchMax			40
adsGunKickYawMin			-25
adsGunKickYawMax			25
adsGunKickAccel				900
adsGunKickSpeedMax			2000
adsGunKickSpeedDecay			50
adsGunKickStaticDecay			10
hipViewKickPitchMin			60
hipViewKickPitchMax			75
hipViewKickYawMin			-60
hipViewKickYawMax			60
hipViewKickCenterSpeed			1600
adsViewKickPitchMin			60
adsViewKickPitchMax			70
adsViewKickYawMin			-60
adsViewKickYawMax			60
adsViewKickCenterSpeed			1600
swayMaxAngle				30
swayLerpSpeed				6
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.1
swayVertScale				0.1
swayShellShockScale			5
adsSwayMaxAngle				2
adsSwayLerpSpeed			6
adsSwayPitchScale			0.1
adsSwayYawScale				0.1
adsSwayHorizScale			0.05
adsSwayVertScale			0.05
fightDist				720
maxDist					320
aiVsAiAccuracyGraph			sten.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			20
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				220
adsOverlayHeight			220
gunModel				viewmodel_sten
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_sten
idleAnim				viewmodel_sten_idle
emptyIdleAnim				viewmodel_sten_idle
fireAnim				viewmodel_sten_fire
lastShotAnim				viewmodel_sten_fire
rechamberAnim
meleeAnim				viewmodel_sten_melee
reloadAnim				viewmodel_sten_reload
reloadEmptyAnim				viewmodel_sten_reload_empty
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_sten_pullout
dropAnim				viewmodel_sten_putaway
altRaiseAnim				viewmodel_sten_pullout
altDropAnim				viewmodel_sten_putaway
quickRaiseAnim				viewmodel_sten_pullout_fast
quickDropAnim				viewmodel_sten_putaway_fast
adsFireAnim				viewmodel_sten_fire
adsLastShotAnim				viewmodel_sten_fire
adsRechamberAnim
adsUpAnim				viewmodel_sten_ADS_up
adsDownAnim				viewmodel_sten_ADS_down
viewFlashEffect				fx/muzzleflashes/heavy_view.efx
worldFlashEffect			fx/muzzleflashes/heavy.efx
shellEjectEffect			fx/shellejects/pistol.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_sten_fire
fireSoundPlayer				weap_sten_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_small
rechamberSound
rechamberSoundPlayer
reloadSound				weap_sten_reload_not_empty_npc
reloadSoundPlayer			weap_sten_reload_not_empty
reloadEmptySound			weap_sten_reload_npc
reloadEmptySoundPlayer			weap_sten_reload
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@sten.tga
modeIcon
killIcon				gfx/icons/hud@sten.tga
fireRumble				sten_fire
meleeImpactRumble			melee_light
