RD531711

WEAPONFILE
displayName				WEAPON_PPSH
modeName
playerAnimType				mp40
altWeapon
AIOverlayDescription			WEAPON_SUBMACHINEGUNNER
weaponType				bullet
weaponClass				smg
weaponSlot				primary
twoHanded				1
rifleBullet				0
armorPiercing				0
semiAuto				0
boltAction				0
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				1
wideKillIcon				1
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			750
moveSpeedScale				1.05
gunMaxPitch				5
gunMaxYaw				40
ammoName				ppsh
maxAmmo					213
startAmmo				213
clipName				ppsh
clipSize				71
shotCount				1
dropAmmoMin				71
dropAmmoMax				100
reloadAmmoAdd				0
reloadStartAdd				0
damage					35
minDamage				20
meleeDamage				150
maxDamageRange				1000
minDamageRange				2000
locNone					1
locHelmet				3
locHead					3
locNeck					1.5
locTorsoUpper				1
locTorsoLower				1
locRightArmUpper			1
locRightArmLower			1
locRightHand				1
locLeftArmUpper				1
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.067
fireDelay				0
meleeTime				0.66
meleeDelay				0.1
reloadTime				1.83
reloadEmptyTime				2.57
reloadStartTime				0
reloadEndTime				0
reloadAddTime				1.33
reloadStartAddTime			0
rechamberTime				0.1
rechamberBoltTime			0
dropTime				0.25
raiseTime				0.25
altDropTime				0.5
altRaiseTime				0
quickDropTime				0.01
quickRaiseTime				0.01
standMoveF				0
standMoveR				1
standMoveU				-1
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			80
standRotMinSpeed			80
posMoveRate				4
posRotRate				5
duckedMoveF				0
duckedMoveR				1
duckedMoveU				-2
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-2
duckedOfsR				1.5
duckedOfsU				-0.2
duckedMoveMinSpeed			20
duckedRotMinSpeed			20
proneMoveF				-80
proneMoveR				-75
proneMoveU				-105
proneRotP				0
proneRotY				220
proneRotR				-300
proneOfsF				-1
proneOfsR				2.2
proneOfsU				0.8
posProneMoveRate			25
posProneRotRate				30
proneMoveMinSpeed			0
proneRotMinSpeed			0
hipIdleAmount				30
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				0.9
idleCrouchFactor			0.75
idleProneFactor				0.4
adsSpread				0.5
adsAimPitch				0
adsTransInTime				0.2
adsTransOutTime				0.3
adsTransBlendTime			0.1
adsReloadTransTime			0.4
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				65
adsZoomInFrac				0.7
adsZoomOutFrac				0.5
adsBobFactor				1
adsViewBobMult				0.25
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			2.25
hipSpreadDuckedMin			2
hipSpreadProneMin			1.75
hipSpreadMax				5.5
hipSpreadDuckedMax			4.5
hipSpreadProneMax			3.5
hipSpreadFireAdd			0.38
hipSpreadTurnAdd			0
hipSpreadMoveAdd			9
hipSpreadDecayRate			4
hipSpreadDuckedDecay			1
hipSpreadProneDecay			1
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		0
hipGunKickPitchMin			-15
hipGunKickPitchMax			15
hipGunKickYawMin			-2
hipGunKickYawMax			18
hipGunKickAccel				740
hipGunKickSpeedMax			1200
hipGunKickSpeedDecay			50
hipGunKickStaticDecay			51
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		0
adsGunKickPitchMin			-40
adsGunKickPitchMax			-50
adsGunKickYawMin			-100
adsGunKickYawMax			100
adsGunKickAccel				789
adsGunKickSpeedMax			1000
adsGunKickSpeedDecay			50
adsGunKickStaticDecay			1
hipViewKickPitchMin			50
hipViewKickPitchMax			60
hipViewKickYawMin			-45
hipViewKickYawMax			45
hipViewKickCenterSpeed			1200
adsViewKickPitchMin			60
adsViewKickPitchMax			65
adsViewKickYawMin			-20
adsViewKickYawMax			40
adsViewKickCenterSpeed			2200
swayMaxAngle				30
swayLerpSpeed				6
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.1
swayVertScale				0.1
swayShellShockScale			5
adsSwayMaxAngle				3
adsSwayLerpSpeed			5
adsSwayPitchScale			0.1
adsSwayYawScale				0.1
adsSwayHorizScale			0.12
adsSwayVertScale			0.2
fightDist				720
maxDist					300
aiVsAiAccuracyGraph			ppsh.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			4
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				220
adsOverlayHeight			220
gunModel				viewmodel_ppsh
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_ppsh
idleAnim				viewmodel_ppsh_idle
emptyIdleAnim
fireAnim				viewmodel_ppsh_fire
lastShotAnim				viewmodel_ppsh_fire
rechamberAnim
meleeAnim				viewmodel_ppsh_melee
reloadAnim				viewmodel_ppsh_reload_notempty
reloadEmptyAnim				viewmodel_ppsh_reload
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_ppsh_pullout
dropAnim				viewmodel_ppsh_putaway
altRaiseAnim
altDropAnim
quickRaiseAnim				viewmodel_ppsh_pullout_fast
quickDropAnim				viewmodel_ppsh_putaway_fast
adsFireAnim				viewmodel_ppsh_fire
adsLastShotAnim				viewmodel_ppsh_fire
adsRechamberAnim
adsUpAnim				viewmodel_ppsh_ADS_up
adsDownAnim				viewmodel_ppsh_ADS_down
viewFlashEffect				fx/muzzleflashes/standardflashview.efx
worldFlashEffect			fx/muzzleflashes/standardflashworld.efx
shellEjectEffect			fx/shellejects/pistol.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_ppsh_fire
fireSoundPlayer				weap_ppsh_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_small
rechamberSound
rechamberSoundPlayer
reloadSound				weap_ppsh_reload_not_empty_npc
reloadSoundPlayer			weap_ppsh_reload_not_empty
reloadEmptySound			weap_ppsh_reload_npc
reloadEmptySoundPlayer			weap_ppsh_reload
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@ppsh.tga
modeIcon
killIcon				gfx/icons/hud@ppsh.tga
fireRumble				ppsh41_fire
meleeImpactRumble			melee_medium
