RD531711

WEAPONFILE
displayName				WEAPON_MP40
modeName
playerAnimType				mp40
altWeapon
AIOverlayDescription			WEAPON_SUBMACHINEGUNNER
weaponType				bullet
weaponClass				smg
weaponSlot				primary
twoHanded				1
rifleBullet				0
armorPiercing				0
semiAuto				0
boltAction				0
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				1
wideKillIcon				1
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			750
moveSpeedScale				1.05
gunMaxPitch				4
gunMaxYaw				4
ammoName				mp40
maxAmmo					192
startAmmo				192
clipName				mp40
clipSize				32
shotCount				1
dropAmmoMin				96
dropAmmoMax				128
reloadAmmoAdd				0
reloadStartAdd				0
damage					45
minDamage				10
meleeDamage				150
maxDamageRange				1000
minDamageRange				2000
locNone					1
locHelmet				3
locHead					3
locNeck					1.5
locTorsoUpper				1
locTorsoLower				1
locRightArmUpper			1
locRightArmLower			1
locRightHand				1
locLeftArmUpper				1
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.12
fireDelay				0
meleeTime				0.6
meleeDelay				0.15
reloadTime				2.6
reloadEmptyTime				3.3
reloadStartTime				0
reloadEndTime				0
reloadAddTime				1.77
reloadStartAddTime			0
rechamberTime				0.1
rechamberBoltTime			0
dropTime				0.25
raiseTime				0.25
altDropTime				0
altRaiseTime				0
quickDropTime				0.01
quickRaiseTime				0.01
standMoveF				0
standMoveR				0.5
standMoveU				-0.8
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			110
standRotMinSpeed			110
posMoveRate				4
posRotRate				4
duckedMoveF				0
duckedMoveR				1.2
duckedMoveU				-1
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-2
duckedOfsR				0.6
duckedOfsU				0
duckedMoveMinSpeed			60
duckedRotMinSpeed			60
proneMoveF				-50
proneMoveR				1
proneMoveU				-90
proneRotP				0
proneRotY				220
proneRotR				300
proneOfsF				-1
proneOfsR				1.5
proneOfsU				0.8
posProneMoveRate			25
posProneRotRate				30
proneMoveMinSpeed			5
proneRotMinSpeed			5
hipIdleAmount				70
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				0.8
idleCrouchFactor			0.75
idleProneFactor				0.4
adsSpread				0.5
adsAimPitch				0
adsTransInTime				0.22
adsTransOutTime				0.4
adsTransBlendTime			0.1
adsReloadTransTime			0.3
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				65
adsZoomInFrac				0.6
adsZoomOutFrac				0.4
adsBobFactor				0
adsViewBobMult				0.2
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			1.5
hipSpreadDuckedMin			1.25
hipSpreadProneMin			1
hipSpreadMax				5
hipSpreadDuckedMax			4
hipSpreadProneMax			3
hipSpreadFireAdd			0.67
hipSpreadTurnAdd			0
hipSpreadMoveAdd			9
hipSpreadDecayRate			4.2
hipSpreadDuckedDecay			1
hipSpreadProneDecay			1
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		0
hipGunKickPitchMin			30
hipGunKickPitchMax			35
hipGunKickYawMin			-20
hipGunKickYawMax			20
hipGunKickAccel				1000
hipGunKickSpeedMax			500
hipGunKickSpeedDecay			16
hipGunKickStaticDecay			20
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		0
adsGunKickPitchMin			25
adsGunKickPitchMax			30
adsGunKickYawMin			-20
adsGunKickYawMax			20
adsGunKickAccel				600
adsGunKickSpeedMax			2000
adsGunKickSpeedDecay			30
adsGunKickStaticDecay			10
hipViewKickPitchMin			60
hipViewKickPitchMax			75
hipViewKickYawMin			-60
hipViewKickYawMax			60
hipViewKickCenterSpeed			1600
adsViewKickPitchMin			60
adsViewKickPitchMax			70
adsViewKickYawMin			-60
adsViewKickYawMax			60
adsViewKickCenterSpeed			1600
swayMaxAngle				6
swayLerpSpeed				5
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.1
swayVertScale				0.15
swayShellShockScale			5
adsSwayMaxAngle				2
adsSwayLerpSpeed			7
adsSwayPitchScale			0.1
adsSwayYawScale				0.1
adsSwayHorizScale			0.1
adsSwayVertScale			0.2
fightDist				720
maxDist					320
aiVsAiAccuracyGraph			mp40.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			20
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				150
adsOverlayHeight			150
gunModel				viewmodel_mp40
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_MP40
idleAnim				viewmodel_mp40_idle
emptyIdleAnim
fireAnim				viewmodel_mp40_fire
lastShotAnim				viewmodel_mp40_fire
rechamberAnim
meleeAnim				viewmodel_mp40_melee
reloadAnim				viewmodel_mp40_reload
reloadEmptyAnim				viewmodel_mp40_reload_empty
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_mp40_pullout
dropAnim				viewmodel_mp40_putaway
altRaiseAnim				viewmodel_mp40_pullout
altDropAnim				viewmodel_mp40_putaway
quickRaiseAnim				viewmodel_mp40_pullout_fast
quickDropAnim				viewmodel_mp40_putaway_fast
adsFireAnim				viewmodel_mp40_fire
adsLastShotAnim				viewmodel_mp40_idle
adsRechamberAnim
adsUpAnim				viewmodel_mp40_ADS_up_PC
adsDownAnim				viewmodel_mp40_ADS_down_PC
viewFlashEffect				fx/muzzleflashes/standardflashview.efx
worldFlashEffect			fx/muzzleflashes/standardflashworld.efx
shellEjectEffect			fx/shellejects/pistol.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_mp40_fire
fireSoundPlayer				weap_mp40_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_small
rechamberSound
rechamberSoundPlayer
reloadSound				weap_mp40_reload_not_empty_npc
reloadSoundPlayer			weap_mp40_reload_not_empty
reloadEmptySound			weap_mp40_reload_npc
reloadEmptySoundPlayer			weap_mp40_reload
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@mp40.tga
modeIcon
killIcon				gfx/icons/hud@mp40.tga
fireRumble				mp40_fire
meleeImpactRumble			melee_light
