RD531711

WEAPONFILE
displayName				WEAPON_MOSINNAGANT
modeName
playerAnimType				other
altWeapon
AIOverlayDescription			WEAPON_RIFLEMAN
weaponType				bullet
weaponClass				rifle
weaponSlot				primary
twoHanded				1
rifleBullet				1
armorPiercing				0
semiAuto				1
boltAction				1
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				1
wideKillIcon				1
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			950
moveSpeedScale				1
gunMaxPitch				80
gunMaxYaw				15
ammoName				nagant
maxAmmo					60
startAmmo				60
clipName				nagant
clipSize				5
shotCount				1
dropAmmoMin				15
dropAmmoMax				20
reloadAmmoAdd				0
reloadStartAdd				0
damage					90
minDamage				90
meleeDamage				150
maxDamageRange				2000
minDamageRange				3000
locNone					1
locHelmet				3
locHead					3
locNeck					1.5
locTorsoUpper				1.5
locTorsoLower				1.5
locRightArmUpper			1.5
locRightArmLower			1
locRightHand				1
locLeftArmUpper				1.5
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.33
fireDelay				0
meleeTime				0.65
meleeDelay				0.1
reloadTime				2.3
reloadEmptyTime				2.3
reloadStartTime				0
reloadEndTime				0
reloadAddTime				1.5
reloadStartAddTime			0
rechamberTime				0.95
rechamberBoltTime			0.65
dropTime				0.25
raiseTime				0.25
altDropTime				0
altRaiseTime				0
quickDropTime				0.15
quickRaiseTime				0.15
standMoveF				0
standMoveR				0.5
standMoveU				-1.5
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			80
standRotMinSpeed			80
posMoveRate				6
posRotRate				8
duckedMoveF				0
duckedMoveR				1
duckedMoveU				-1.6
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-1
duckedOfsR				1
duckedOfsU				-0.2
duckedMoveMinSpeed			20
duckedRotMinSpeed			20
proneMoveF				-180
proneMoveR				-75
proneMoveU				-105
proneRotP				0
proneRotY				220
proneRotR				-300
proneOfsF				0.2
proneOfsR				2
proneOfsU				0.4
posProneMoveRate			25
posProneRotRate				30
proneMoveMinSpeed			0
proneRotMinSpeed			0
hipIdleAmount				30
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				0.8
idleCrouchFactor			0.75
idleProneFactor				0.4
adsSpread				0
adsAimPitch				0
adsTransInTime				0.3
adsTransOutTime				0.6
adsTransBlendTime			0.1
adsReloadTransTime			0.6
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				50
adsZoomInFrac				0.42
adsZoomOutFrac				0.4
adsBobFactor				0.05
adsViewBobMult				0.1
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			1.5
hipSpreadDuckedMin			1.25
hipSpreadProneMin			1
hipSpreadMax				5.5
hipSpreadDuckedMax			4.5
hipSpreadProneMax			3.5
hipSpreadFireAdd			1
hipSpreadTurnAdd			0
hipSpreadMoveAdd			10
hipSpreadDecayRate			5
hipSpreadDuckedDecay			1
hipSpreadProneDecay			1
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		0
hipGunKickPitchMin			50
hipGunKickPitchMax			60
hipGunKickYawMin			-30
hipGunKickYawMax			30
hipGunKickAccel				1000
hipGunKickSpeedMax			1200
hipGunKickSpeedDecay			100
hipGunKickStaticDecay			100
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		0
adsGunKickPitchMin			55
adsGunKickPitchMax			65
adsGunKickYawMin			-30
adsGunKickYawMax			30
adsGunKickAccel				400
adsGunKickSpeedMax			300
adsGunKickSpeedDecay			100
adsGunKickStaticDecay			100
hipViewKickPitchMin			85
hipViewKickPitchMax			90
hipViewKickYawMin			-20
hipViewKickYawMax			-35
hipViewKickCenterSpeed			1400
adsViewKickPitchMin			75
adsViewKickPitchMax			80
adsViewKickYawMin			-45
adsViewKickYawMax			-55
adsViewKickCenterSpeed			1200
swayMaxAngle				4
swayLerpSpeed				7
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.1
swayVertScale				0.15
swayShellShockScale			5
adsSwayMaxAngle				3
adsSwayLerpSpeed			5
adsSwayPitchScale			0.1
adsSwayYawScale				0.1
adsSwayHorizScale			0.12
adsSwayVertScale			0.2
fightDist				720
maxDist					670
aiVsAiAccuracyGraph			mosin_nagant.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			4
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				220
adsOverlayHeight			220
gunModel				viewmodel_mosinnagant
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_mosinnagant
idleAnim				viewmodel_mosinnagant_idle
emptyIdleAnim				viewmodel_mosinnagant_idle
fireAnim				viewmodel_mosinnagant_fire
lastShotAnim				viewmodel_mosinnagant_fire
rechamberAnim				viewmodel_mosinnagant_rechamber
meleeAnim				viewmodel_mosinnagant_melee
reloadAnim				viewmodel_mosinnagant_reload
reloadEmptyAnim				viewmodel_mosinnagant_reload
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_mosinnagant_pullout
dropAnim				viewmodel_mosinnagant_putaway
altRaiseAnim				viewmodel_mosinnagant_pullout
altDropAnim				viewmodel_mosinnagant_putaway
quickRaiseAnim				viewmodel_mosinnagant_pullout_fast
quickDropAnim				viewmodel_mosinnagant_putaway_fast
adsFireAnim				viewmodel_mosinnagant_fire_ads
adsLastShotAnim				viewmodel_mosinnagant_fire_ads
adsRechamberAnim			viewmodel_mosinnagant_rechamber_ads
adsUpAnim				viewmodel_mosinnagant_ADS_up
adsDownAnim				viewmodel_mosinnagant_ADS_down
viewFlashEffect				fx/muzzleflashes/rifleflash.efx
worldFlashEffect			fx/muzzleflashes/rifleflash.efx
shellEjectEffect			fx/shellejects/rifle.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_nagant_fire
fireSoundPlayer				weap_nagant_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_large
rechamberSound				weap_nagant_rechamber_npc
rechamberSoundPlayer			weap_nagant_rechamber
reloadSound				weap_nagant_reload_npc
reloadSoundPlayer			weap_nagant_reload
reloadEmptySound
reloadEmptySoundPlayer
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@nagant.tga
modeIcon
killIcon				gfx/icons/hud@nagant.tga
fireRumble				nagant_fire
meleeImpactRumble			melee_medium
