RD531711

WEAPONFILE
displayName				WEAPON_M1A1CARBINE
modeName
playerAnimType				m1carbine
altWeapon
AIOverlayDescription			WEAPON_RIFLEMAN
weaponType				bullet
weaponClass				rifle
weaponSlot				primary
twoHanded				1
rifleBullet				0
armorPiercing				0
semiAuto				1
boltAction				0
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				1
wideKillIcon				1
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			1500
moveSpeedScale				1.1
gunMaxPitch				5
gunMaxYaw				5
ammoName				m1carbine
maxAmmo					90
startAmmo				90
clipName				m1carbine
clipSize				15
shotCount				1
dropAmmoMin				45
dropAmmoMax				60
reloadAmmoAdd				0
reloadStartAdd				0
damage					45
minDamage				45
meleeDamage				150
maxDamageRange				1500
minDamageRange				2500
locNone					1
locHelmet				3
locHead					3
locNeck					2
locTorsoUpper				2
locTorsoLower				1
locRightArmUpper			2
locRightArmLower			1
locRightHand				1
locLeftArmUpper				2
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.135
fireDelay				0
meleeTime				0.6
meleeDelay				0.1
reloadTime				2.9
reloadEmptyTime				3.7
reloadStartTime				0
reloadEndTime				0
reloadAddTime				1.8
reloadStartAddTime			0
rechamberTime				0.1
rechamberBoltTime			0
dropTime				0.25
raiseTime				0.25
altDropTime				0
altRaiseTime				0
quickDropTime				0.15
quickRaiseTime				0.15
standMoveF				0
standMoveR				0.4
standMoveU				-0.9
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			80
standRotMinSpeed			80
posMoveRate				4
posRotRate				5
duckedMoveF				0
duckedMoveR				1
duckedMoveU				-1.5
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-1.5
duckedOfsR				0.6
duckedOfsU				-0.2
duckedMoveMinSpeed			20
duckedRotMinSpeed			20
proneMoveF				-90
proneMoveR				-75
proneMoveU				-105
proneRotP				0
proneRotY				220
proneRotR				-300
proneOfsF				0.5
proneOfsR				0.5
proneOfsU				0.8
posProneMoveRate			20
posProneRotRate				30
proneMoveMinSpeed			0
proneRotMinSpeed			0
hipIdleAmount				30
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				0.8
idleCrouchFactor			0.8
idleProneFactor				0.4
adsSpread				0
adsAimPitch				0
adsTransInTime				0.3
adsTransOutTime				0.4
adsTransBlendTime			0.1
adsReloadTransTime			0.6
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				55
adsZoomInFrac				0.42
adsZoomOutFrac				0.5
adsBobFactor				2
adsViewBobMult				0.13
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			0.75
hipSpreadDuckedMin			0.5
hipSpreadProneMin			0.25
hipSpreadMax				4.5
hipSpreadDuckedMax			4
hipSpreadProneMax			3.5
hipSpreadFireAdd			1
hipSpreadTurnAdd			0
hipSpreadMoveAdd			10
hipSpreadDecayRate			5
hipSpreadDuckedDecay			1
hipSpreadProneDecay			1.1
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		0
hipGunKickPitchMin			30
hipGunKickPitchMax			40
hipGunKickYawMin			-20
hipGunKickYawMax			20
hipGunKickAccel				1000
hipGunKickSpeedMax			1200
hipGunKickSpeedDecay			100
hipGunKickStaticDecay			2
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		0
adsGunKickPitchMin			35
adsGunKickPitchMax			40
adsGunKickYawMin			-20
adsGunKickYawMax			20
adsGunKickAccel				800
adsGunKickSpeedMax			300
adsGunKickSpeedDecay			50
adsGunKickStaticDecay			10
hipViewKickPitchMin			45
hipViewKickPitchMax			50
hipViewKickYawMin			-15
hipViewKickYawMax			15
hipViewKickCenterSpeed			1100
adsViewKickPitchMin			45
adsViewKickPitchMax			50
adsViewKickYawMin			-30
adsViewKickYawMax			-40
adsViewKickCenterSpeed			1100
swayMaxAngle				8
swayLerpSpeed				5
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.15
swayVertScale				0.3
swayShellShockScale			5
adsSwayMaxAngle				10
adsSwayLerpSpeed			6
adsSwayPitchScale			0.1
adsSwayYawScale				0.1
adsSwayHorizScale			0.04
adsSwayVertScale			0.08
fightDist				720
maxDist					640
aiVsAiAccuracyGraph			m1carbine.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			3
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				220
adsOverlayHeight			220
gunModel				viewmodel_carbine
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_m1carbine
idleAnim				viewmodel_carbine_idle
emptyIdleAnim
fireAnim				viewmodel_carbine_fire
lastShotAnim				viewmodel_carbine_fire
rechamberAnim
meleeAnim				viewmodel_carbine_melee
reloadAnim				viewmodel_carbine_reload
reloadEmptyAnim				viewmodel_carbine_reload_empty
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_carbine_pullout
dropAnim				viewmodel_carbine_putaway
altRaiseAnim				viewmodel_carbine_pullout
altDropAnim				viewmodel_carbine_putaway
quickRaiseAnim				viewmodel_carbine_pullout
quickDropAnim				viewmodel_carbine_putaway
adsFireAnim				viewmodel_carbine_fire
adsLastShotAnim				viewmodel_carbine_fire
adsRechamberAnim
adsUpAnim				viewmodel_carbine_ADS_up
adsDownAnim				viewmodel_carbine_ADS_down
viewFlashEffect				fx/muzzleflashes/standardflashview.efx
worldFlashEffect			fx/muzzleflashes/standardflashworld.efx
shellEjectEffect			fx/shellejects/rifle.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_m1carbine_fire
fireSoundPlayer				weap_m1carbine_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_large
rechamberSound
rechamberSoundPlayer
reloadSound				weap_m1carbine_reload_not_empty_npc
reloadSoundPlayer			weap_m1carbine_reload_not_empty
reloadEmptySound			weap_m1carbine_reload_npc
reloadEmptySoundPlayer			weap_m1carbine_reload
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@m1carbine.tga
modeIcon
killIcon				gfx/icons/hud@m1carbine.tga
fireRumble				m1carbine_fire
meleeImpactRumble			melee_light
