RD531711

WEAPONFILE
displayName				WEAPON_BREN
modeName
playerAnimType				bren
altWeapon
AIOverlayDescription			WEAPON_SUPPORTGUNNER
weaponType				bullet
weaponClass				rifle
weaponSlot				primary
twoHanded				1
rifleBullet				1
armorPiercing				0
semiAuto				0
boltAction				0
aimDownSight				1
rechamberWhileAds			1
noPartialReload				0
segmentedReload				0
wideListIcon				1
wideKillIcon				1
flipKillIcon				1
autoAimRange				0
slowdownAimRange			50000
slowdownAimRangeAds			50000
lockonAimRange				50000
lockonAimRangeAds			50000
enemyCrosshairRange			1500
moveSpeedScale				0.9
gunMaxPitch				2
gunMaxYaw				2
ammoName				bren
maxAmmo					180
startAmmo				180
clipName				bren
clipSize				30
shotCount				1
dropAmmoMin				90
dropAmmoMax				120
reloadAmmoAdd				0
reloadStartAdd				0
damage					40
minDamage				40
meleeDamage				150
maxDamageRange				1500
minDamageRange				2500
locNone					1
locHelmet				3
locHead					3
locNeck					1.5
locTorsoUpper				1
locTorsoLower				1
locRightArmUpper			1
locRightArmLower			1
locRightHand				1
locLeftArmUpper				1
locLeftArmLower				1
locLeftHand				1
locRightLegUpper			1
locRightLegLower			1
locRightFoot				1
locLeftLegUpper				1
locLeftLegLower				1
locLeftFoot				1
locGun					0
fireTime				0.12
fireDelay				0
meleeTime				1.2
meleeDelay				0.2
reloadTime				3.7
reloadEmptyTime				3.7
reloadStartTime				0
reloadEndTime				0
reloadAddTime				2.6
reloadStartAddTime			0
rechamberTime				0.1
rechamberBoltTime			0
dropTime				0.25
raiseTime				0.25
altDropTime				0
altRaiseTime				0
quickDropTime				0.01
quickRaiseTime				0.01
standMoveF				0
standMoveR				0.5
standMoveU				-1.2
standRotP				0
standRotY				0
standRotR				0
standMoveMinSpeed			80
standRotMinSpeed			80
posMoveRate				4
posRotRate				5
duckedMoveF				0
duckedMoveR				0.6
duckedMoveU				-0.7
duckedRotP				0
duckedRotY				0
duckedRotR				0
duckedOfsF				-0.5
duckedOfsR				1
duckedOfsU				-1
duckedMoveMinSpeed			20
duckedRotMinSpeed			20
proneMoveF				-60
proneMoveR				-75
proneMoveU				-105
proneRotP				50
proneRotY				290
proneRotR				-200
proneOfsF				0.1
proneOfsR				0.4
proneOfsU				0.1
posProneMoveRate			15
posProneRotRate				20
proneMoveMinSpeed			0
proneRotMinSpeed			0
hipIdleAmount				30
adsIdleAmount				2
hipIdleSpeed				1
adsIdleSpeed				1
idleCrouchFactor			0.75
idleProneFactor				0.25
adsSpread				0
adsAimPitch				0
adsTransInTime				0.3
adsTransOutTime				0.4
adsTransBlendTime			0.1
adsReloadTransTime			0.6
adsCrosshairInFrac			1
adsCrosshairOutFrac			0.2
adsZoomFov				50
adsZoomInFrac				0.46667
adsZoomOutFrac				0.366666
adsBobFactor				2
adsViewBobMult				0.25
adsViewErrorMin				0
adsViewErrorMax				0
hipSpreadStandMin			1
hipSpreadDuckedMin			0.75
hipSpreadProneMin			0.5
hipSpreadMax				5
hipSpreadDuckedMax			4
hipSpreadProneMax			3
hipSpreadFireAdd			1
hipSpreadTurnAdd			0.8
hipSpreadMoveAdd			10
hipSpreadDecayRate			6
hipSpreadDuckedDecay			1.1
hipSpreadProneDecay			1.15
hipGunKickReducedKickBullets		0
hipGunKickReducedKickPercent		0
hipGunKickPitchMin			45
hipGunKickPitchMax			50
hipGunKickYawMin			-20
hipGunKickYawMax			20
hipGunKickAccel				740
hipGunKickSpeedMax			1200
hipGunKickSpeedDecay			50
hipGunKickStaticDecay			51
adsGunKickReducedKickBullets		0
adsGunKickReducedKickPercent		0
adsGunKickPitchMin			20
adsGunKickPitchMax			28
adsGunKickYawMin			-20
adsGunKickYawMax			20
adsGunKickAccel				800
adsGunKickSpeedMax			1000
adsGunKickSpeedDecay			50
adsGunKickStaticDecay			1
hipViewKickPitchMin			55
hipViewKickPitchMax			60
hipViewKickYawMin			-70
hipViewKickYawMax			60
hipViewKickCenterSpeed			1600
adsViewKickPitchMin			45
adsViewKickPitchMax			55
adsViewKickYawMin			-60
adsViewKickYawMax			50
adsViewKickCenterSpeed			1500
swayMaxAngle				5
swayLerpSpeed				1.5
swayPitchScale				0.1
swayYawScale				0.1
swayHorizScale				0.1
swayVertScale				0.35
swayShellShockScale			5
adsSwayMaxAngle				2
adsSwayLerpSpeed			5
adsSwayPitchScale			0.1
adsSwayYawScale				0.1
adsSwayHorizScale			0.13
adsSwayVertScale			0.09
fightDist				720
maxDist					600
aiVsAiAccuracyGraph			bren.accu
aiVsPlayerAccuracyGraph
reticleCenter
reticleSide				gfx/reticle/side_skinny_xenon.tga
reticleCenterSize			3
reticleSideSize				6
reticleMinOfs				0
hipReticleSidePos			0
adsOverlayShader
adsOverlayReticle			none
adsOverlayWidth				220
adsOverlayHeight			220
gunModel				viewmodel_bren
handModel				viewmodel_hands_cloth
worldModel				xmodel/weapon_bren
idleAnim				viewmodel_bren_idle
emptyIdleAnim				viewmodel_bren_idle
fireAnim				viewmodel_bren_fire
lastShotAnim				viewmodel_bren_fire
rechamberAnim				viewmodel_bren_idle
meleeAnim				viewmodel_bren_melee
reloadAnim				viewmodel_bren_reload
reloadEmptyAnim				viewmodel_bren_reload
reloadStartAnim
reloadEndAnim
raiseAnim				viewmodel_bren_pullout
dropAnim				viewmodel_bren_putaway
altRaiseAnim				viewmodel_bren_pullout
altDropAnim				viewmodel_bren_putaway
quickRaiseAnim				viewmodel_bren_pullout
quickDropAnim				viewmodel_bren_putaway
adsFireAnim				viewmodel_bren_fire
adsLastShotAnim				viewmodel_bren_fire
adsRechamberAnim
adsUpAnim				viewmodel_bren_ADS_up
adsDownAnim				viewmodel_bren_ADS_down
viewFlashEffect				fx/muzzleflashes/heavy_view.efx
worldFlashEffect			fx/muzzleflashes/heavy.efx
shellEjectEffect			fx/shellejects/rifle.efx
lastShotEjectEffect
pickupSound				weap_pickup
ammoPickupSound
fireSound				weap_bren_fire
fireSoundPlayer				weap_bren_fire_plr
lastShotSound
lastShotSoundPlayer
meleeSwipeSound				melee_swing_large
rechamberSound
rechamberSoundPlayer
reloadSound				weap_bren_reload_not_empty_npc
reloadSoundPlayer			weap_bren_reload_not_empty
reloadEmptySound			weap_bren_reload_npc
reloadEmptySoundPlayer			weap_bren_reload
reloadStartSound
reloadStartSoundPlayer
reloadEndSound
reloadEndSoundPlayer
altSwitchSound
raiseSound
putawaySound
noteTrackSoundA
noteTrackSoundB
noteTrackSoundC
noteTrackSoundD
hudIcon					gfx/icons/hud@bren.tga
modeIcon
killIcon				gfx/icons/hud@bren.tga
fireRumble				bren_fire
meleeImpactRumble			melee_heavy
